// session_0x01 :: initializing realm
Roll for Initiative
A dark-fantasy table for your party. Campaigns, characters, and dice — forged in blood and rendered in static.
Developed by SPY · with help from Owly
Your characters
All characters
Open any sheet to manage gold and items.
No characters yet
Paste a D&D Beyond character link and your hero appears here with their portrait, level, and class.
Character sheet
Inventory
No pack on your back. Wear a satchel, backpack, heavy backpack or bag of holding in the armory — until then everything waits in the chest.
The chest is empty.
Pending offers
Trading post
Faction credential
Roll Dice
Quest board
Notices pinned by the realm's Dungeon Masters. Pull one down to read it.
The board is empty. No quests posted yet.
Database
The realm's reference archives. Pick a shelf.
No items match.
The job board is empty for now.
Dev kit
See the realm through someone else's eyes. While a view is active you hold only that role's permissions — everywhere, including the API — and only this tab brings you back.
VTT test
Open a second tab as a guest player in one of your worlds and watch the table from their side.
Virtual tabletop
Every active mission is a world of its own. Only the DM who runs it can enter.
No active missions. Publish one on the quest board.
// no scene yet — the table is set, the party is still on the road
Dice maker
drag to orbit · scroll to zoom · click a face to edit it · drop an image onto a face
Textures, materials & sounds: Dice So Nice! by JDW & Simone (AGPL-3.0)
// guild_market :: stock the shelves
Shop maker
Open shops, give each its own look, split them into stalls, and stock the shelves from the archive. Players see them from their character's menu.
// master :: statistics_and_moderation
Statistics & Moderation
Live ·
Visits over time
Characters by level
How the party is spread across levels 1–20
Characters by class
Each multiclass character counts once per class
// administrator :: user_registry
Manage users
| User | Role | Joined | Characters | Actions |
|---|
No users yet.

// signal :: find us
Follow the party